

One interesting thing I found is that all cooldown mods have the same effect. Those mods do NOT affect Grenade or Melee cooldowns. Notes on Cooldowns: Important: Class Ability refers to Dodge, Rift, and Barrier. +1 Mobility (Improved Jump Height, Walking Speed, Crouching Speed, NOT Sprint Speed) +1 Recovery (Recover fully ~.3 seconds sooner) Increase Power Weapon Reload Speed by ~9%, Stacking

Increase Power Weapon Handling Speed by ~15%, Stacking Increase Energy Weapon Handling Speed by ~15%, Stacking Increase Energy Weapon Recoil Direction, Stacking Increase Kinetic Weapon Reload Speed by ~12%, Stacking Increase Kinetic Weapon Recoil Direction, Stacking Reduces Class Ability Cooldown by 16.667%, Stacking Reduces Grenade Cooldown by 16.667%, Stacking Reduces Melee Cooldown by 16.667%, Stacking There's a limited benefit to being more accurate, and I can't confirm every number down any further than that anyway.

Where possible, I measure mods that affect the speed of things by counting frames.
