
In ATT this is done with a slider, which I find rather clumsy. You can change the range of data used to calculate average price and displayed on the graph in both addons. However this feature has not been updated so newer patterns may not have craft cost in MM. (It does not offer a craft cost for alchemy or crafted gear). Master Merchant also offers the craft cost for enchantments, furnishings, and food and drink. MM has the ability to mouse over data points for more information ATT does not. Initialization times remain the same as with MM2.īoth addons provide a tooltip with price information, a sales history graph, and the ability to look at multiple item qualities. MM had 60 days of data stored and ATT had only 30. ATT took 21s to reloadui and initialized instantly. (2): For MM version 3.0-3.5: took 25s to reload ui and 1min20s to initialize ~6 mil records. (1): For MM version 3.6.5: Took 30 seconds to even reloadui after typing the command took 1 min 10 seconds on the load screen and took roughly 4 minutes to initialize ~8.5 mil records (90 days of sales data with no additional records). If done successfully, you will need to re-sign the Terms of Service and set up your screen UI.Both addons will add sales and purchases to guild roster. Note: This will not remove any of your characters or items.



From there, you can scroll to Queue to see if the download and install is complete. If you are experiencing issues on Xbox One with missing UI elements (such as text) after an update, you should ensure that the update has been fully downloaded and installed by using on the Xbox One's Home screen and opening My games and apps.
